The fifth game project I took part in at The Game Assembly, Brewmaster is an adventure game where you play as the son of the brewmaster, who has to bring 3 exotic ingredients for the traditional mead in time for the festival. This game was developed over 8 weeks on halftime.
I was responsible for a lot of environment assets and modules including ground tiles, cliff walls, brickwalls, pillars, ruins, trees, bushes and a lot of smaller set dressing assets.
I also created a couple of NPCs by recycling parts from the player character.